Matt Tuttle

Games

Finished games I've released.

Echoes of the Unread

Echoes of the Unread

A homebrew NES game about escaping a library with a quirky cast of characters.

  • NES
  • Metroidvania
Hanadoku

Hanadoku

Sudoku meets Minesweeper. Place three flowers in every row, column, and box.

  • Godot
  • Mobile
  • Puzzle
Pinochle

Pinochle

The classic card game, playable in the browser. Using my family's house rules.

  • HaxePunk
  • Card

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Game Jams

Games I've built for game jams over the years. These are some of my favorites.

Ten Thousand Floors

Ten Thousand Floors

Take a ride on an inter-dimensional elevator. Made for Godot Wild Jam in about a week.

  • Godot
  • Horror
The Universe Is Collapsing

The Universe Is Collapsing

Try not to run out of fuel as space collapses around you.

  • Godot
  • Strategy
Current

Current

An underwater exploration game made for a speed-game contest. Collect bubbles and spend them as armor or abilities.

  • HaxePunk
  • Metroidvania

See all Game Jams »

Open Source

Libraries and tools I've written or contributed to. See more on GitHub.

HaxePunk

HaxePunk

A Haxe port of the FlashPunk game library, with an OpenGL renderer for mobile and the web. I was the primary contributor on the project.

  • Haxe
  • OpenGL
MongoDB driver

MongoDB driver

A MongoDB driver for Haxe, written to support web frameworks.

  • Haxe
  • Database

Websites

A small selection of websites I built at Active Interest Media.

Woodsmith Video Edition

Woodsmith Video Edition

Video subscription site with weekly emails and updates. Built an FFMPEG backend to process and append advertisements.

  • Django
  • Video
Old House Online

Old House Online

A recreation of a third-party blog in WordPress. Released in three months. The site was sold a year later.

  • WordPress
  • Blog
Cuisine at home

Cuisine at home

Cooking recipes and subscription information for the magazine Cuisine at home.

  • Django
  • Recipes

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