The past couple of weeks I’ve been writing Flash games in Actionscript and using two different frameworks to aid my development, Flixel and FlashPunk. I started using Flixel first since several games I’ve played have used it and it looked simple to get started with. FlashPunk was something I started using the last week and a half for the Vanished game prototype I shared this week.
Filed under: Game Development
Tags: Flash, Flash Builder, FlashDevelop, FlashPunk, Flixel


