spelunk

Spelunk is a prototype I started working on in December. The game is an action rpg platformer much like Cave Story, Metroid, and Castlevania (in fact the background was drawn similar to Cave Story). It’s a game style that I’ve wanted to do for quite a while and just decided to sit down and work out how to develop it.

It is not a finished game yet and is something I keep coming back to just to add little features here and there. Right now the main weapon of the game are knifes that you throw at your enemies. I’ve got snakes, bats, slimes, zombies, and a mini boss in the game and am looking to add more. If anyone has something they would like to see in the game, let me know.

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