I noticed several people looking for Flashpunk physics from one of my earlier posts so I figured I’d share what I have with everyone. The class I’ve created will give you something similar to what Flixel has for physics although there are differences between the two and I’m not using any code from Flixel. So for those who are interested in some basic physics for Flashpunk then read on.
Filed under: AS3 Tutorials
Tags: Actionscript, FlashPunk, Physics



