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	<title>Comments for Matt Tuttle</title>
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	<link>http://matttuttle.com</link>
	<description>He writes code</description>
	<lastBuildDate>Thu, 17 Nov 2011 11:35:19 +0000</lastBuildDate>
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		<title>Comment on Music by Mino</title>
		<link>http://matttuttle.com/music/#comment-93</link>
		<dc:creator>Mino</dc:creator>
		<pubDate>Thu, 17 Nov 2011 11:35:19 +0000</pubDate>
		<guid isPermaLink="false">http://matttuttle.com/#comment-93</guid>
		<description>yeah, interesting music!</description>
		<content:encoded><![CDATA[<p>yeah, interesting music!</p>
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		<title>Comment on HaxePunk by Matt Tuttle</title>
		<link>http://matttuttle.com/2011/07/haxepunk/#comment-89</link>
		<dc:creator>Matt Tuttle</dc:creator>
		<pubDate>Mon, 31 Oct 2011 13:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://matttuttle.com/?p=571#comment-89</guid>
		<description>Thanks! I agree that the controls for the space game need some work. I need to get back and update it.

The jump sound for Spelunk came from a utility called &lt;a href=&quot;http://www.drpetter.se/project_sfxr.html&quot; rel=&quot;nofollow&quot;&gt;sfxr&lt;/a&gt;. It makes 8-bit sounds by tweaking some sliders.</description>
		<content:encoded><![CDATA[<p>Thanks! I agree that the controls for the space game need some work. I need to get back and update it.</p>
<p>The jump sound for Spelunk came from a utility called <a href="http://www.drpetter.se/project_sfxr.html" rel="nofollow">sfxr</a>. It makes 8-bit sounds by tweaking some sliders.</p>
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		<title>Comment on HaxePunk by Danny Phantom</title>
		<link>http://matttuttle.com/2011/07/haxepunk/#comment-88</link>
		<dc:creator>Danny Phantom</dc:creator>
		<pubDate>Mon, 31 Oct 2011 08:31:18 +0000</pubDate>
		<guid isPermaLink="false">http://matttuttle.com/?p=571#comment-88</guid>
		<description>Hey - Those Games Are Good. 

Though - I think you should give an option between Keyboard Controls or Mouse Controls. It&#039;s hard using Keyboard for aiming :).

The Spelunk one is good too. I like it and the sound of jump is good ;)</description>
		<content:encoded><![CDATA[<p>Hey &#8211; Those Games Are Good. </p>
<p>Though &#8211; I think you should give an option between Keyboard Controls or Mouse Controls. It&#8217;s hard using Keyboard for aiming <img src='http://matttuttle.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
<p>The Spelunk one is good too. I like it and the sound of jump is good <img src='http://matttuttle.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>Comment on Flixel vs. FlashPunk by Matt Tuttle</title>
		<link>http://matttuttle.com/2011/02/flixel-vs-flashpunk/#comment-85</link>
		<dc:creator>Matt Tuttle</dc:creator>
		<pubDate>Fri, 23 Sep 2011 13:53:30 +0000</pubDate>
		<guid isPermaLink="false">http://matttuttle.com/?p=177#comment-85</guid>
		<description>I agree. The newest version of Flixel has corrected some of the reasons I liked FlashPunk. Both libraries are very comparable as far as features go. It just depends on personal preference.</description>
		<content:encoded><![CDATA[<p>I agree. The newest version of Flixel has corrected some of the reasons I liked FlashPunk. Both libraries are very comparable as far as features go. It just depends on personal preference.</p>
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	<item>
		<title>Comment on Flixel vs. FlashPunk by Crossin</title>
		<link>http://matttuttle.com/2011/02/flixel-vs-flashpunk/#comment-84</link>
		<dc:creator>Crossin</dc:creator>
		<pubDate>Fri, 23 Sep 2011 03:47:23 +0000</pubDate>
		<guid isPermaLink="false">http://matttuttle.com/?p=177#comment-84</guid>
		<description>http://www.photonstorm.com/flixel-power-tools/flxcollision
 This tool provides pixel perfect collision on Flixel. Maybe it&#039;s a good thing for Flixel users.</description>
		<content:encoded><![CDATA[<p><a href="http://www.photonstorm.com/flixel-power-tools/flxcollision" rel="nofollow">http://www.photonstorm.com/flixel-power-tools/flxcollision</a><br />
 This tool provides pixel perfect collision on Flixel. Maybe it&#8217;s a good thing for Flixel users.</p>
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	</item>
	<item>
		<title>Comment on Current by blacksnow</title>
		<link>http://matttuttle.com/games/current/#comment-83</link>
		<dc:creator>blacksnow</dc:creator>
		<pubDate>Wed, 21 Sep 2011 13:47:24 +0000</pubDate>
		<guid isPermaLink="false">http://matttuttle.com/?page_id=586#comment-83</guid>
		<description>nice game, and sound :)
bring new adventure...

need to be fix : shoot (left mouse) not working
song .. need more smooth loop</description>
		<content:encoded><![CDATA[<p>nice game, and sound <img src='http://matttuttle.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
bring new adventure&#8230;</p>
<p>need to be fix : shoot (left mouse) not working<br />
song .. need more smooth loop</p>
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	<item>
		<title>Comment on Flixel vs. FlashPunk by Dan</title>
		<link>http://matttuttle.com/2011/02/flixel-vs-flashpunk/#comment-81</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Tue, 23 Aug 2011 22:17:42 +0000</pubDate>
		<guid isPermaLink="false">http://matttuttle.com/?p=177#comment-81</guid>
		<description>Hey - I&#039;m an artist and animator, not so confident in my coding skills, and your summary has helped me choose where so many others have left me guessing. Thanks!</description>
		<content:encoded><![CDATA[<p>Hey &#8211; I&#8217;m an artist and animator, not so confident in my coding skills, and your summary has helped me choose where so many others have left me guessing. Thanks!</p>
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	<item>
		<title>Comment on Spire: Battle Screen by Matt Tuttle</title>
		<link>http://matttuttle.com/2011/04/spire-battle-screen/#comment-73</link>
		<dc:creator>Matt Tuttle</dc:creator>
		<pubDate>Thu, 04 Aug 2011 05:19:17 +0000</pubDate>
		<guid isPermaLink="false">http://matttuttle.com/?p=418#comment-73</guid>
		<description>Thanks for the complement! I really enjoyed Minimae and was partially inspired by that. I&#039;m still working on the game and a few others actually. When I get it done I&#039;ll be sure to let you know!</description>
		<content:encoded><![CDATA[<p>Thanks for the complement! I really enjoyed Minimae and was partially inspired by that. I&#8217;m still working on the game and a few others actually. When I get it done I&#8217;ll be sure to let you know!</p>
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	<item>
		<title>Comment on Spire: Battle Screen by Sam Washburn</title>
		<link>http://matttuttle.com/2011/04/spire-battle-screen/#comment-72</link>
		<dc:creator>Sam Washburn</dc:creator>
		<pubDate>Thu, 04 Aug 2011 04:45:19 +0000</pubDate>
		<guid isPermaLink="false">http://matttuttle.com/?p=418#comment-72</guid>
		<description>Ah, well, I should have just read the next link.  Looks great!</description>
		<content:encoded><![CDATA[<p>Ah, well, I should have just read the next link.  Looks great!</p>
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	<item>
		<title>Comment on Game Prototype: Spire by Sam Washburn</title>
		<link>http://matttuttle.com/2011/03/game-prototype-spire/#comment-71</link>
		<dc:creator>Sam Washburn</dc:creator>
		<pubDate>Thu, 04 Aug 2011 04:43:03 +0000</pubDate>
		<guid isPermaLink="false">http://matttuttle.com/?p=407#comment-71</guid>
		<description>This looks great!  Get it on the iPhone and I&#039;ll sure buy it!  Have you designed the battle system yet?</description>
		<content:encoded><![CDATA[<p>This looks great!  Get it on the iPhone and I&#8217;ll sure buy it!  Have you designed the battle system yet?</p>
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