Enzyme Frenzy

I participated in Ludum Dare #23 this past weekend with over 1000 others. It was a fun experience and I was able to chat with some great guys on the HaxePunk forums/IRC. Unfortunately my time was divided between LD and several other events over the weekend but I’m happy with what I ended up with. Check it out!

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Filed under: Post Mortems

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Jezzball's Revenge

Brenton and I have been working on a flash game for about a week to improve my AI programming. It’s pretty much just a simple boss fight where you battle against the evil cursor that has imprisoned Jezzball. The original game was a favorite of ours and we wanted a game with a bit of a twist.

So this blog post is my reflections on how development went for the game and what we could have done to make it better. Game development is an interesting process and we’re always looking for ways to improve.

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Filed under: Post Mortems

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