So I'm almost finished up with my game Pounce and having people playtest it has been a lot of fun but getting it on a mobile device has been a real pain. The biggest issue is frame rate which is a huge problem for an action game. I wanted to work on a game where the frame rate doesn't really matter much and the first thing that popped into my head is an RPG.
Spire is a reflection of what NES RPG games were. The graphics are very simple, in fact I used the NES palette and limitations, and the gameplay will be limited to battles and exploration. This isn't going to be the next Mass Effect but hopefully people will enjoy it for what it's worth.
The game has an overworld, towns, dungeons, and seven spires which the player can explore and battle enemies. There is even a story to the game. In fact the entire game will probably take several hours to beat once it's finished.
You will be able to pick multiple characters at the start, much like Final Fantasy, and buy different weapons/items along the way. Honestly it's turning out to be quite a rich experience and I'm surprise at how quickly it has been coming together.
I'd really like to get this game on mobile devices and am hoping that I can have it finished in a month or two. Hopefully in the coming weeks I'll be able to post up some videos of the gameplay and give a few lucky people the chance to playtest the game.
So if I'm a little silent in the next few weeks at least you know what I'll be working on. ;)